Lead Programmer - C++
Primary stack
Nice to have's
Job description
About the Position
Lead Programmer - C++
Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day.
As a Lead Programmer at Smoking Gun Interactive (SGI), youâre a talented and driven person who enjoys working on great projects. You have experience in a variety of areas of game development and are able and willing to work on any area of game programming needed, with a focus on full-stack development experience. Youâre experienced in mentoring and training programmers and are responsible for the oversight and management of a team of programmers.
Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located in BC, and ideally within the greater Vancouver area
Responsibilities
- Collaborate with the Technical Director to establish a unified technology vision for the project including writing and reviewing technical design documents;
- Produce high-quality, efficient, clean, and modular code;
- Collect and document users' requirements and develop logical specifications;
- Research, evaluate and synthesize technical information to design, develop and test computer-based systems;
- Develop data, process and network models to optimize architecture and to evaluate the performance and reliability of designs;
- Plan, design and coordinate the development, integration and operation of computer-based systems;
- Assess, test, troubleshoot, document, upgrade and develop maintenance procedures for applications software;
- Lead and coordinate teams in the development of software and integrated information systems, process control software and other embedded software control systems;
- Show proactivity in identifying tasks/problems that need tackling, outside of known scheduled work, from refactoring to bug fixing;
- Be able to go above and beyond in their daily tasks as required;
- Provide mentorship and training for programmers to create an atmosphere of cooperation and learning;
- Provide and accept feedback on all aspects of code quality (performance, readability, testability, design);
- Demonstrate forward thinking in regards to what impact design and implementation decisions will have on the overall project during each phase of development;
- Work with Production in the creation and risk-management of project milestone goals and schedules;
- Coordinate the hiring, supervising and managing of other members of the team.
Requirements
- 5+ yearsâ experience as a programmer in the game industry and or related field;
- A bachelorâs degree in Computer Science, Engineering or equivalent;
- Passion for playing and creating innovative games â you consider yourself a gamer;
- Shipped at least one game as a senior or lead programmer;
- A natural affinity for being strongly self-motivated and an independent worker;
- Expert working knowledge of C++ (C# is a nice to have), Standard Library and Object Oriented Design;
- Strong understanding of general and 3D math, statistics and probability;
- Excellent problem-solving abilities, proven ability to tackle hard problems in creative ways;
- Excellent oral and written communication skills;
- A positive attitude with a desire to work within a team environment towards a common goal;
- An impressive ability to estimate work load and execute on the work in the time estimated;
- Contributed to planning product releases alongside production or project management;
- Mentored multiple programmers in both coding capabilities and forwarding their career.
Nice to Have
- Any of the following languages, Java, Lua, HLSL/Cg shaders;
- Mobile: iOS, Android;
- Test Driven Development;
- Visual Studio, Perforce;
- Unit testing and TDD for server development;
- C# server environments, AWS, Azure, GCP;
- Running a live server environment and supporting operations.
We Offer
- 10 days vacation leave
- 5 paid days personal leave
- 7 paid sick days
- Life Insurance & Accidental Death & Dismemberment
- Dependent Life Insurance
- Long Term Disability (LTD)
- Extended Healthcare Benefit
- Dental Care
- Hybrid working
- Training & Development
Salary Range: 110,000 to 140,000 CAD
About the Company
Smoking Gun Interactive is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteranâs status, age or disability.
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
© Keywords Studios. This job description was sourced from the employer's public career page. TheJob is not the employer â we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
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