
Unreal Artist
Nice to have's
Job description
About the Position
Fractured Byte, a game development studio, is currently looking for an Unreal Artist. Join us on this exciting journey as we continue to push the boundaries of game development with your 3D modeling and level design skills.
Responsibilities
- Creation of modules and unique geometry for levels. Work with modular assets, masks, and UE4 materials.
- Ability to work with tiles and trims workflow.
- Deep knowledge in materials setting.
- Instancing of locations – architecture and props.
- Work with atmosphere and overall feeling.
- Team player with superb communication skills.
Requirements
- Experience with game engines such as Unreal, Cryengine, etc.
- 3+ years of experience in AA+ game development on a similar position.
- Good understanding of light, composition, color-coding.
- Intermediate experience with any 3D modeling package.
- Understanding modular design.
- Understanding of level design metrics.
- Understanding resource balancing and experience in optimizing scenes.
- Experience with Jira/Miro/Perforce is a plus.
Nice to Have
- Artistic/architectural/engineering education or background.
- Versatility in used tools and performed tasks.
- Scripting experience with Unity and/or blueprint experience in Unreal.
- Understanding of both modern and legacy real-time rendering tech and lighting principles.
- Knowledge of additional software is a plus (ZBrush, World Machine, Speedtree, Houdini, etc.).
- Hardcore FPS gamer and passion in games.
- Proactive attitude.
We Offer
- Unlimited Vacations in our company. Our goal is to release great games. And when we need to rest - we do rest!
- Full financial and legal support for private entrepreneurs. We will pay your taxes 🙂
- Freedom of choice: you can work from home/office or wherever you want!
- Caring management team.
- Medical insurance!
About the Company
Fractured Byte is a game development studio whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch. We are a team of experienced professionals, focused on video game development for PC and consoles.
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© Fractured Byte. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
Fractured Byte is a game and software development studio. We are an experienced team of professionals, focused on video game creation and developing related tools for PCs, consoles and mobile devices, whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch, Biomutant for PlayStation 5 and Xbox series X|S. Also, we actively share our technical experience and consult a lot of successful studios all around the world.Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether it’s office or remote work.Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.