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Lighting Artist

Keywords Studios·Salary not specified

Nice to have's

iGaming

Job description

About the Position

We are seeking a skilled Lighting Artist to create high-quality, visually compelling lighting for environments and cinematics in our video game projects.

Responsibilities

  • Create high-quality, visually compelling lighting for environments and cinematics.
  • Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone, and atmosphere.
  • Develop lighting optimized for real-time game engines.
  • Work closely with the Art Director to maintain the overall art direction.
  • Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
  • Participate in reviews, feedback sessions, and iterative development processes.
  • Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms.
  • Collaborate closely with environment, VFX, and technical art teams to integrate lighting with assets and pipelines.
  • Apply a strong understanding of lighting for real-time performance.
  • Maintain consistency in quality while adhering to technical constraints and engine limitations.
  • Troubleshoot and resolve creative and technical lighting challenges.
  • Stay current with industry trends, emerging technologies, tools, and workflows.
  • Contribute ideas and improvements to pipelines and production processes.
  • Continuously push the visual quality and innovation of game art production.

Requirements

  • Extensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.
  • Strong understanding of lighting, composition, colour theory, and visual storytelling.
  • Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
  • Strong understanding of lighting tools (Lumen, light baking, and post-processing), performance optimization, and technical limitations across multiple gaming platforms.
  • Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
  • Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.

Nice to Have

  • Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
  • Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.

We Offer

  • Employment Type: 1-Year Contract

About the Company

Keywords Studios is committed to creating a diverse, inclusive, and supportive working environment. If you'd like to know more about Keywords Studios, we recommend visiting our corporate site HERE.

Location

  • Tokyo, Tokyo, Japan
  • Remote: No

© Keywords Studios. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

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