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Technical UI/UX Designer

Keywords Studios·$30,000 – $35,000

Primary stack

FigmaUX DesignAdobe Photoshop

Nice to have's

C++

Job description

About the Position

Technical UI/UX Designer

High Voltage is looking for a Technical UI/UX Designer to join our growing team. In this role, you’ll use your expertise in designing features and UI screens by generating wireframes, documentation, and prototypes. You will work with engineers, artists, and other designers to enhance the quality of our projects and deliver fresh experiences that captivate players. The ideal candidate would have expertise in player-centered design, an understanding of effective game systems, and experience in game UX/UI design.

Responsibilities

  • Work hands-on, in-engine to implement shipping quality UI/UX designs and prove out the team’s ideas with prototypes.
  • Break a feature into clear scoped tasks and identifying risks and dependencies early.
  • Architect scalable, data-driven UI systems that are flexible as designs change.
  • Consider performance and memory budgets, profiling costs of the UI widget and implemented assets.
  • Maintain a unified and consistent user experience across various platforms and screen sizes, including PC, consoles, and mobile devices.
  • Collaborate closely with a multidisciplinary team of designers, artists, engineers, and producers to improve the production pipeline through.
  • Improving workflows, supplying documentation, and giving quality feedback to your peers.

Requirements

  • Minimum one year of User Interface Technical Design experience in the game industry.
  • 1-2 years of experience with Unreal Engine 5 in a design or UI/UX design capacity on production quality professional, academic, or personal projects.
  • Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.
  • Strong knowledge of UX design and game design processes from concept to completion.
  • Expert with implementation in the Unreal Engine including: UMG, Blueprint Scripting, and motion graphics.
  • Proficiency with Figma, Miro, Axure, InVision, or other prototyping and mockup tools.
  • Familiar with Photoshop/Illustrator or other art tools.
  • Familiar with coding principles including data types, logical operators, functions, and inheritance.
  • Technically skilled and capable of working independently in a small team environment as part of a larger team.
  • Excellent communication, interpersonal, and organizational skills.
  • Ability to communicate effectively and collaborate with others.
  • Passion for video games.
  • English proficiency: B2 or higher required.

Nice to Have

  • Experience working on multiplayer games and Live Service titles.
  • Shipped game credits and a personal portfolio for review.
  • Familiarity with multiple areas of UX development including: HUD, menus, and frontend.
  • Additional Unreal Engine 5 experience including: ViewModels (or equivalent), materials, C++.
  • Experience with other game engines such as Unity, Godot, and proprietary game engines.

We Offer

  • Opportunity to work on some of the biggest AAA games in the industry.
  • Great work-life balance.
  • Collaborative and casual work environment.
  • Competitive salary.
  • Salary range: $30k to $35k MXN (gross) per month.

About the Company

High Voltage Software is an Equal Opportunity Employer and does not discriminate on the basis of race, color, religion, sex, age, national origin, disability, veteran status, sexual orientation, or any other classification protected by Federal, State, or local law.

Visit our website

Location

Mexico

Area of Work

Design

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